Thursday, September 4, 2014
Planning Game Scene
I'm thinking of making the scene in a room inside of a castle's tower. In the center of the room will be a window overlooking the battlefield. A few clouds and trees hide some objects outside, while some chests hide some objects inside. The room will be dark and dreary, little sunlight is outside. It is in the morning, and you are rushing to get your things together while your enemy approaches the castle. As you find your items, a random fact about it will show up below the scene. This is used to inform you about some items used during this time period.
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